翻訳と辞書
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・ Swords (TV series)
・ Swords Against Darkness
・ Swords Against Darkness II
・ Swords Against Darkness III
・ Swords Against Darkness IV
・ Swords Against Darkness V
・ Swords Against Death
・ Swords Against the Shadowland
・ Swords Against Tomorrow
・ Swords Against Wizardry
・ Swords and Crowns and Rings
・ Swords and Deviltry
・ Swords and Hearts
・ Swords and Ice Magic
・ Swords and Ploughshares Museum
Swords and Serpents
・ Swords and Sorcery
・ Swords Castle
・ Swords Creek, Virginia
・ Swords Express
・ Swords in the Mist
・ Swords Lee
・ Swords of a Thousand Men
・ Swords of Answering
・ Swords of Deceit
・ Swords of Mars
・ Swords of Righteousness Brigade
・ Swords of Steel
・ Swords of the Daimyo
・ Swords of the Iron Legion


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Swords and Serpents : ウィキペディア英語版
Swords and Serpents

''Swords and Serpents'' is a fantasy role-playing video game developed by Interplay Entertainment for the Nintendo Entertainment System. In this game, the player controls a party of four adventurers on a dungeon-crawling quest to destroy a terrible serpent. Along the way, the party encounters an onslaught of fantasy monsters and collects gold and treasure while gaining experience points needed to raise their individual attributes. ''Swords and Serpents'' focuses mainly on gameplay and contains very little plot development.
The game was originally designed by Paul O'Conner (lead designer for ''Dragon Wars'') but he only worked on the game for two weeks before leaving the project. Bruce Schlickbernd was assigned to revise the game design, but didn't feel it was appropriate to be listed as the sole designer. Thus, there is no game designer listed within the documentation for the game.
Boris Vallejo crafted the box art. This game has no connection to the Mattel Intellivision game of the same title.
==Gameplay==

''Swords and Serpents'' can be played by one, two, or four players (by use of the NES Satellite or other 4-player adapter). Control of the characters is divided evenly among the number of players, but one player must be chosen as the party leader to control navigation through the game. Upon starting the game, the player creates a party of four adventurers, choosing one of three available classes for each character: warrior, thief or magician. Character statistics can be randomly generated, or the player can choose a prefabricated party which includes characters of each class plus another magician. Continuing the game requires the player to record and later input five passwords: one password for each character, and a fifth password for overall game progress.
Gameplay is simple. The player navigates through a crude representation of a dungeon, presented in split-screen format which allows the player to simultaneously view the dungeon from a first-person perspective and a simple map of the current level showing the party's location. Encounters with monsters occur randomly (and occasionally in specific locations), during which the map is replaced by gauges representing the creatures' health. During fights the player controls the characters' actions to attack, cast magic spells, or flee. The entire game takes place in an underground dungeon composed of 16 levels, with the serpent at the end.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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